Reply Arthur_The_Ok All hail the [SPACE DORITOS]. If you have the Console command mod you can use the command AddOrdinance [amount you want]. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. 95. Also is there a way to uncap fps? I have a 144hz monitor so I'd like to cap the fps to 144. unlock fps? i have a 144hz monitor but the fps is locked at 60, is there a way to remove the cap? works a treat. I'm surprised that DP are a problem for you though, I basically never run. 95 was like a year ago so I dunno if that's recent. Today we make some money. So. 0. Behold, I have returned to infest your nightmares once again. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Click Command at the bottom of the screen and then select Doctrine. Performance/FPS issues. Just wanted to share this horrid thing with someone. For me it is: D:SpieleStarsectorstarsector-coredataconfig. Sports. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. by SubjectDramatic2122. 25. Logged SCC. I've grown fond of this combat ring/star type of abomination. High tech favors energy weapons, high mait. Open the 'vmparams' file and change the allocated memory accordingly. After max level, it costs twice this, or 10m experience, to get 4 story points, likely spaced at 1 per 2. Join a faction to gain useful support and represent them in war and peace, or start your own. Hold the volume up (+) 3. Previously in the “Best AAA Games” post, I had explained why space exploration games are getting much-needed attention. If you're just after skill point btw, you should increase the skill points per level (same file, skillPointsPerLevel) instead of the level cap. I think it should be limited to just 1 or 2 - seeing as they're capital ships, meant to be the leader of fleet of smaller ships, not the sole design in the entire fleet. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. 0 - 2021-10-12. Low-tech ships need a certain number of gunboats to keep pushing. j. Premium Powerups Explore Gaming. I followed the tutorial on this post if anyone needs it. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. . Then I have 3 Falcon (P) with converted hangars which act as supporting role to draw attention of larger ships and give additional fire. Embrace the butt pirate gameplay. starfarer. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Go into the game's config file and find the settings for "Easy" mode. Also remember to set your fleet to escort the cruisers first. Join. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. Hmm, that's a bit odd - this means that the graphics driver is running the game at 60 fps, since by default vsync is on and that's what determines the framerate. Step 2. Ryzen 5 1600 3. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. g. They're 5 DP each, pre built in safety overrides, have midline shields (good), good armor, and two medium ballistics for HMG/ACG. Nexerelin is a great mod that allows factions to wage war and conquer systems and colonize new worlds. 0 coins. 0 (May 10, 2023): – Updated for Starsector 0. These three are already functional, and I plan on adding many more. My whole fleet consists entirely of capitals and cruisers (except for a couple of tugs and salvage rigs) with top-notch loadouts. Fast Engine Rendering v1. By securing combat objectives you earn more DP to bring in the rest of your fleet. json and replace existing file in your Adjusted Sector config directory. Re: [Late Game] Battles & Colony Management ruin FPS gradually & permanently. All that taken into account, if you still want to destroy enemy colonies you have several options: raid them enough (~10+ times) that they are extremely in the -ves in terms of stability (it will show 0 stability, but will have like a -20 modifier due to recent raids). Step 3. Those may change by whatever power setting you've set on your laptop . There is a mod that raises the level cap while also ensuring the grind isn't too bad, though. When i updated game i made a fresh install. They don't need a speficif role, except take the stress away from tanks and flankers. What I've tried so far: Power. You might have to increase the ram usage of the game, you can find the instructions relatively easily on Google. 96a] ED Shipyards 2. Is it possible to play Starsector at above 60 fps? I noticed mine is constantly switching between 61 and 62 like it could not go higher. 4480 Posts 61 Topics Last post by JEENAH in Re: Spiral Arms II - Fre. • 1. Download either of the following (both are the same JRE 8 v271) (Mac/Linux users look below for download link):. Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Battlecruiser: I think you already get it. Also, if you run GraphicsLib, you can try going into GRAPHICS_OPTIONS. [Important!] Modded. « Reply #5 on: April 05, 2021, 11:12:04 AM ». View community ranking In the Top 5% of largest communities on Reddit. Very much recommend. riesenarethebest • meatbag • 10 mo. 2. Game caps at 144 fps even when changing json settings. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. There’s a modded faction called HMI (Hazard Mining Incorporated). json latest version 64-bit java and I have replaced the original jre folder with the new one graphics card drive is the latest I set both java. Although when battle is closer in terms of fleet sizes you will get around 250. I'm on a good computer and the game runs smoothly everywhere else. All you need to do is change the 6 to a different number. . Business, Economics, and Finance. I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any. CryptoGet a few ships to act as glue, bolster your fleet in combat. They can also be used to wreck market price for trading opportunity or to make your colony export stronger, also I. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). 7. I normally build is Safety Overrides, Heavy Armour and Augmented Drive Field as they are the most expensive. Nothing like finding out the best diplomats in the sector come from a faction called "The Infernal Legion". By default, the 64-bit version of the game allocates 1. – Updated for Starsector 0. . This is true for both unmodded and modded. or set a max fps limit within the game or video control panel if possible. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. but there's definitely a hit to FPS while traveling around, too, with default settings. 0 Mod, the choice for serious players seeking advanced features and customization options. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). I try to keep my fleet deployment cost below 400, unless I have redundant. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. 62K subscribers 16K views 1 year ago Let's go over some key changes you can make in the Starsector settings. Alliances offer mutual assistance in times of war. 4 comments. You can do this by following the below link. I use 20 for no specific reason. Hazard Mining is one that everyone else has mentioned, and for good reason. I have a 3070 and was wondering if I could make some use of it playing starsector. 2D RPG/Trade/Fleet Combat Gameis there anyway boost fps i used to get 60 fps in combat, around 70-85 on the map screen and nearly 100 on the main menu but now i get 15-30 across the board i don't think it's my PC specs but ill post them any and also i couldn't a mod to fix this PC spec: windows 7 home premium 64-bit Intel Pentium graphics card CPU b940@ 2. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. Go to starsector r/starsector. More or less what it says, in the menu you can choose to have a value between 200 and 500 points. ago. 4 every level, and once you hit max level you get them as you continue to accrue XP. You don't have cookie cutter builds because the game isn't strictly about combat. Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. • 2 yr. Technically yes, but only after you go beyond the usual limit of 15. Dev mode can be activated by editing settings. 04, with an Nvidia GeForce GT 520. json" look for the "playerMaxLevel":40," value, you can change it to what you want your max level to be. 95. I have a couple of questions though: Any mod recs? Nothing crazy like total overhaul stuff but for things like. After each step, check to see if the problem is gone: 1. Additionally, maintenance costs generally being 1:1 to deployment costs means that deploying a full 240 DP fleet tends to cost the same regardless of composition, so frigates being cheaper doesn't really. Beware though it increases ordinance points for all ships. Bigger ships often reduce your maximum burn which can force you into more battles. The next best capitol only has an upkeep factor of 0. 96a Changes to support DEM missiles (Thanks DR) Improvements to ignoring exploding ship damage logic v5. I influence the economy by disabling as many star ports as possible and then selling the colonies basic goods at extortionate prices. 文件位置Starsectorstarsector-coredataconfigsettings. Yes. Turn on Vsync, gysync etc. - Change Starsector version to 0. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. NEVER fly the ship "asteroids style" where you control only using WASD: that's only something you do when micromanaging an omnishield. Factions like Vic really add nice ships with their unique style. Controls are fully customizable. Ordnance points are just an abstraction of a ship's limited resources like power generation and physical space. 0 1 Anonymous. . No admin cap boyyyy. 96a update? In this video, we cover the biggest update Starsecto. Get the competitive advantage you need with the Collective Minds STRIKEPACK F. TheThunderhawk • 3 yr. ago. 9a. A mod is better though, since you do not have to alt tab to. A guide to fleet composition. It's insane how low my fps is going, using basically the same mods in the past version i could get easy 30-60 fps even in large battles with my crappy nootebok But now in this version it's seems that i can't even get up to 20Also some people reported that certain AMD cards have issues with Starsector. Though it gets memey after a certain point. e. Costs on average 0. I never have any issues capping points right at the beginning of battles. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. on Today at 04:26:09 PM Modding Resources. I expect putting it at 10 would thoroughly break the economy. The problem with large missiles is that you can mainly stick em on capitals. Afterwards when you get back to the station you repair them all for free. I get questions all the time across multip. ago. . . I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. Features. Open the GraphicsLib folder and open "Preset Options". . 1a. Perks in the leadership tree also work to strengthen you. Go to starsector r/starsector. I believe Nexerelin alters the base tariff to 18% and 9% for freeports so you can actually do legit trading without always losing money, still need to shop around though. Go to starsector r/starsector. 7ghz. The code is: ) TitanX: Infinite anti-fighter+anti-capital missile spam, regenerates missile supply, special ability is EMP burst that instantly overloads any ship over wide area. • 5 days ago. r/starsector. FPS issues, low performance. Starsector is a bit weird when it comes to alt-tabbing. Alternate “Fast” version does the same, but doubles levelling speed while halving Story Points per level. Control-capslock toggles the game to run in as-fast-as-possible mode. The FPS had dropped to 15 on the overworked map, even lower during combat. most games have modifiable UIs. Reviewers praised the game on release. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a. Hello, I have a very annoying issue with the game. I have a 144Hz display. . Starsector doesn't really changes it's performance based on GPU. . Population cap makes sense when the only source of population is immigration and natural growth. json. In Starsector, as long as your guns cover the approach vector, you're safe; there's no submarine equivalent that a capital cannot deal with. json, I get: "Device name: AMD Radeon R9 M295X OpenGL Engine" and "Free VRAM: 0MB". sh file. e. With our. json. Lol safety overrides on everything and a flat +2 to burn, I guess that’s one way to go. You want to play the game like an FPS seen from above. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. Subscribe to the channel here: is the Starsector . However: total DPs in a fight are capped at. You will deploy less and less of your fleet as the game goes on. 3 (2023-08-24). GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. Changelog: 1. . It allows to slow down/speed up any singleplayer game. You will notice on bigger sectors that while in-system performance is good, hyperspace performance is utterly terrible. But nevertheless I get better performance with more modern games. You should be OK. Invidia control panel -> program settings -> add -> find the starsector exe in install directory -> 2. 33. Let me try this out, I hope it works. You can't just stack every mod on a ship because the mods require some sort of energy to power them like auxiliary thrusters or physical space on the ship like expanded cargo. 0. Force disable anti-aliasing through the intel driver. Version 0. 5 GB of memory for the JRE Heap. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. In addition to the size classes, there's also tech classes. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. r/starsector • 40 min. 2. However, the amount of xp required per level gets ridiculous around the 55-60 mark!Business, Economics, and Finance. It seems weird because you should easily get 60 FPS even with a lot of mods on your rig. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. Couple of points: You can increase your fleet "combat ratings" by changing +Nav, +ECM, +ECCM (nav is movespeed, ECM is weapon range, ECCM is missile bonuses). 1 will cause your fleet to suffer 10% more damage. open up setting. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. I'm having low fps in game, around 15-25 fps in big battles. (500) 2. comments sorted by Best Top New Controversial Q&A Add a Comment. Then change the value to whatever you want. Logged. If you go from the max level of 40 variant to the max level of 25, or from the Fast variant to the standard variant, it will likely result in you having "negative" experience progress to next level--no. It solo'ed a standard Medusa due to having superior flux management and better shields. Another easy solution would be the good old cheat engine. It's possible you might be able to adjust some driver settings to get it to run at 72 fps with vsync. Also, from my experience, fighters are the biggest cause of FPS tanking in battles. 2. Low-tech ships need a certain number of gunboats to keep pushing. Starsectorstarsector-coredataconfigStep 3: Right click on settings. Modded being a bit more of a drop. . By default, the 64-bit version of the game allocates 1. It's awesome; I'm not bashing it at all, but I would like to talk about that last bit - the war bit. There is a maximum dp (default is 300) that you can change in settings, which let you up the cap to 400 in vanilla. 7:if you are able to locate GUI/UI file, you should be able to change it. though arguably "being given control of a. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. You can change fps there. Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. The total is fixed for every battle, if the enemy has a bigger fleet it gets more and you get less. Dev mode can be activated by editing settings. ago. json file to improve your game experience. Voice line sfx from Star Wars Empire at War are property of Petroglyph. 04, with an Nvidia GeForce GT 520. 5 GB of memory for the JRE Heap. Also is there a way to uncap fps? I have a 144hz monitor so I'd like to cap the fps to 144. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. exe run on the 960M in 3D control panel Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Colonies are player-owned settlements on planets within the sector. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. 1: Get Notepad++Step 2: Navigate to. With Nexerelin running all the AI just throw 8-10 Cap fleets at you constantly. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. . Logged. Spoiler. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. (500) 2. e. Re: Vram low message, but otherwise fine. Best. 5gb :9 fps, 7gb : 9 fps. If you have a good computer you can change the total in settings under "battle size", although the default is 400 and it only goes up to 500 unless you edit config files. If the game thinks vsync is off, but it's forced on, I can see how it might lead to a not super stable framerate occasionally. I need to heat my house and I like the massive brawls. Spamming ieds will generate uh, quite a bit of lag though. 1. Change LogVersion 1. Campaign is very slow, combat is normal. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. r/starsector • 28 days ago. Go to starsector r/starsector. json: High dynamic range display (HDR) Go into the game's config file and find the settings for "Easy" mode. . There is a level cap now and the cap is at 15. Gamma cores are also quite abundant which is why you can sell them to a tritech station commander. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in. I've grown fond of this combat ring/star type of abomination. Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. As long as there are not too many fighters it runs at 20 fps+ at max deployment. 95. in practice the only thing the mod changes is allow you to field more frigs and dds in a given DP range, if you spam capitals like a retard you get even less ships, 6-7 before logistics, a normal large fleet (1 cap flagship, 4-6 cruisers/carriers for officers, 4-6+ destroyers for line duty, 2-4 frigates to cap/hunt other frigs) can benefit from. I did some observation with this battle triggered slowdown of the game. Launch the game with your integrated and it should actually run on your nvidia. Also, you get a big 'ol chunk of free XP once you max your level based on how much bonus XP you accrued from using the story points. del-ra. S. 5. Search for "maxShipsInFleet":30 and change the value from 30 to whatever. Do note, however, that it will not fully activate it (e. Based from my specs though, it should take around 15-30 minutes. Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. Smuggler, trader, warlord, planet administrator, etc. Or better yet is there another mod that improves FPS. There’s the Fleet Size by DP mod that is probably what you want. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. Reduce FPS. Go to settings -> battle size -> set it to max (500). Starsector doesn't really changes it's performance based on GPU. - Merch: Discord: Twitch: locate your settings file in your config file (Fractal SoftworksStarsectorstarsector-coredataconfig) and have Notepad++ to open it (cause regular notepad screws up formatting). As long as there are not too many fighters it runs at 20 fps+ at max deployment. My settings: - vmparams RAM set to 8192. : The more DP your entire fleet has, the more you get to deploy. How to Install Mods in Starsector: video link. Starsector uses very antiquated ways of rendering graphics. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. 48856 Posts 3448 Topics Last post by LngA7Gw in Re: [0. But for the most part. I run fleet battle size 1000 too, fps drops to 40 sometimes for a little bit if there are lots of missiles and fighters but its not bad. Here's a thread pertaining to that matter and its importance. Mechared. ago. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. At level 15 it takes 550k to get a story point, at level. Automated with data. csv file. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. So I'm getting FPS drops on the overworld and in battles. Once you’re in the config folder you open settings. This happens after more than 1 or 2 hours of countinuous play. 1) Fps dropping from 50-60 to 10-20 when only two capital ships are present in a fight. json. Yeah, sure, it also depends on the setup, wolf pack tactics needs more ship slots than capital/cruiser. Tldr; 200=small battles (for shitty laptops), 500=big battles (for big boi PC) Ah, so this. ini file within the GraphicsLib folder in a program like Notepad++. 95. 1 / 2. ago. Yeah, Blue/XLU were my endgame logistics before I tried ED Shipyard, but with a low ship cap of 30-40 the slots are far more important than the logistics profile, Imo at least. Turn off your Deck. You could change the maximum player level in the Starsector settings file and call it day. Advertisement Coins. 1. There’s a modded faction called HMI (Hazard Mining Incorporated). Get a few dedicated cargo, fuel, and personell ships. 4+ new systems: Coruscant Prime, Chandrila system,. •. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is used on some mods, it also makes the game have better graphics, now for the list:Start a new game and choose the quick start option with the "dev" label so you get in fast. api. There's no reason why it'd specifically cap to 144, though - that has to. The brawler LP variant. You can edit the games config files to increase battle sizes and increase or decrease the deployment weighting of officers & battle objectives. As title suggests. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Spoiler. I get. Starsector does a fantastic job of allowing a player to acquire large ships and assemble a big fleet, and get into gigantic fleet-scale engagements all in just a few evenings of play. Hopefully this helps someone. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at. Elevate your Starsector gameplay with the SpeedUp 1. ago. Overhauls. The next best capitol only has an upkeep factor of 0. So I'm getting FPS drops on the overworld and in battles. You want to play the game like an FPS seen from above. It is a max of 100 supplies saved per month ($10,000 max) or 25 fuel saved per light year ($625). The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately). json file to improve your game experience. 16. Add a Comment. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at. You can then select which mod (s) you want to run with in the launcher. Reviewers praised the game on release. Here is a video guide made by a community member of Starsector and a Let's Player: Some other useful tips. json) and changing the value of maxColonySize. 2D RPG/Trade/Fleet Combat Game Members OnlineEach ship has its own deployment cost, and it's important in the late game when your fleet outgrows the cap. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java.